Redshift Benchmark Results (Updated) – CG Director

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Redshift Benchmark results are not easy to find, that is why I compiled a list for everyone to take a look at. I myself use Redshift for Rendering Projects on a daily basis and recently purchased a new Render node with lots of GPUs.

When you build a new PC or Render node for Rendering, there is no way around digging deep into benchmarks.

Cinebench Scores are great for comparing CPU Rendering performance, but if you use Redshift heavily, these benchmark results will be invaluable:

Note that there are new Redshift versions coming out every couple of weeks, which might perform better or worse than the scores you can find in the following lists.

Unless there are major feature updates, the relative performance between GPUs should stay roughly the same, though.

Redshift 3.5.15 Benchmark Results [RTX ON, Nvidia GPUs]

Please note, for Price / Value calculation we are using MSRP. Given the current market situation, many GPUs might not be available at MSRP.

Redshift 3.0.45 Metal Benchmark Results [AMD GPUs, MAC/Apple Silicon]

We are keeping these results separate from the Nvidia / CUDA Results for now, as Redshift Metal isn’t as mature as Redshift CUDA yet, and the benchmark runs were done on eGPUs and/or beta macOS versions. Take these scores with a grain of salt. They’ll stabilize and improve over time.

Do note that value is more difficult to calculate, as many of these GPUs are either a mobile GPU, built into an eGPU, or integrated into a CPU as an iGPU. We are using the cost of the entire system (the cheapest we can find with that particular GPU) here to calculate price / value.

Please note, for Price / Value calculation we are using MSRP. Given the current market situation, many GPUs might not be available at MSRP.

Redshift 2.6.53 Benchmark Results

Some interesting findings are, that Different OS’s have an impact on rendering performance.

Linux, for example, seems to be doing somewhat better than Windows. These benchmarks are also great in analyzing what CPU is best for GPU Rendering in Redshift and how low the Clock Speed can go before major performance impact is inevitable.

Multi-GPU Scaling works quite well in Redshift, though with those 1-2 minute Results the benchmark probably is just too short to make good use of all that power.

You might find Benchmarking scores run on more recent Redshift Versions on the Redshift Forums, so head on over if you have an account and talk with all of the great Users.

If you are thinking about getting a new GPU Rendering Computer altogether, be sure to check out this article on what hardware to get for the best GPU Rendering Workstation.

I’ve also written an in-depth article on building your own Renderfarm, which might very well be something you should be doing for faster Redshift Rendering.

If new hardware is not in your budget right now, check out our Guide on how to Render Faster, which could cut your rendertimes in half with just some minor time investment on your end.

 

Missing any GPU Benchmark Results or having trouble with one of your builds? Let me know in the comments.

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